Curated set of projects I love

Dialogue System

Click-to-talk NPCs with multi-page text, branching choices, and quest-trigger hooks.

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Door & Key System

Inventory-backed keyed doors and chests with consumable/reusable keys and persistent unlock states.

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Platformer Movement Controller

Custom character controller with jump buffering, double-jump and precise collision checks.

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Quest System

Data-driven quest engine with multi-step objectives, persistence, rewards and integration hooks.

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Seeded Modifier RNG Module

Deterministic seed → weighted modifier picker producing reproducible token lists for generators.

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Real-time Trading System

Secure P2P trades with server-side escrow, atomic commit/rollback, readiness flow and audit logs.

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